flawedGAMES

Press kit

What if a factory game had no conveyor belts, only traffic?

About the game

In Gridlock Alchemy you draw the roads and the carts do the rest. Fire, water and air travel from springs to alembics to crucibles and beyond, becoming products that explode if they are not delivered in time. All of it is for the Philosopher's Stone, which turns everything to gold.

Build a network of over 1,000 carts and manage the flow with signs, lights, tunnels, teleporters and one-way streets. The bigger the network gets, the harder it is to keep it moving.

Bring friends to the Daily: the same land for everyone each day, played solo or with up to three friends, competing on a global leaderboard for the most efficient network.

Features

The demo

Free on Steam and part of Steam Next Fest, 19–26 October 2026. It holds the first two of seven gates of the Great Work (14 of 49 steps), seven buildings, three challenges, the Daily and its co-op. A demo game carries over into the full game.

Trailer

Short loops

A network growing from its first road. MP4
The first road. MP4
Building and joining up. MP4
Placing new land. MP4
Volatile cargo meets a jam. MP4
Co-op networks, one colour a player. MP4

Screenshots

1920×1080, straight from the game. Click for full size.

Logos and key art

Video and streaming

You are welcome to stream Gridlock Alchemy and to monetise videos of it. The music is the game's own, so it should not draw copyright claims. Keys for the full game are available for coverage now: ask at charlie@flawedgames.com.

About Flawed Games

Flawed Games, Inc. is an independent game studio in Avon, Connecticut. We build our own engines and tools when it makes the game better, prototype fast, and keep only the ideas that are still fun on the hundredth try. Our other games are Flawed Tactics and Interlace.